My First Ray Tracer

April 13 1 Comment Category: Development, Personal

Quite tangential to everything else I’ve been doing recently, I wrote my first ray tracer in C++ today. It can render arbitrary triangle meshes defined in SMF format. Next weekend I’ll teach myself shading.

Ray Tracer

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  1. Great commentary, Dan. :P What’s the reason behind ray tracing and shaders?

    Kevin 14 April 2008 at 3:27 am Permalink

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